The original game was criticized for being too automated and lacking replay value. Unlike Dungeon Siege, Dungeon Siege II takes a more varied approach to its gameplay. While in a cave, the player's party attacks a group of monsters, while one monster summons a creature. The game was favorably received upon release, scoring an 80 on Metacritic and winning PC Gamer US's 'Best Roleplaying Game 2005' award. Players can recruit NPC players with unique personalities and attributes which offers depth to game play. The player controlled protagonist finds themselves changing alliances once their friend, Drevin, is killed in the main story line and works to defeat the villain Valdis. The game play centers around a class system of Melee, Ranger, Nature magic and Combat magic with the introduction of two additional classes in the expansion pack 'Broken World'. An expansion Broken World was released in 2006. The story is a continuation of the Dungeon Siege storyline. It was developed by Gas Powered Games and released on August 16, 2005.
Dungeon Siege II is an action role-playing video game, the sequel to 2002's Dungeon Siege.